To point something at something consistently over time you need a way to determine where it is pointed, a way to point where it’s wanted and a way to determine how fast it needs to change. In this case it is a rocket that needs to be pointed upwards. We’ll […]
rocket guidance
2 posts
I’m trying to make a simple flight controller for a model rocket, and after some frustration around accelerometers and fin-controlling servos (another post coming on that later) I figured out I could work on a different phase of the flight instead: detecting the apex of the trajectory. To do that […]